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RssCommunity » [Map] Miner's Mayhem (unfortunately the map is big file, 20MB total)
   On 02/27/10 at 23h47 Quote      

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I have no idea that a .png image could be 15 mb. But one of these is, so I guess I was wrong... Anyways, maybe someone can use this, the map is pretty cool, I just wish the size was lower...

The map:

Miner's Mayhem.zip

Some screens:















Edit by NinjaNumberNine On 02/27/10 at 23h52
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Christopher L. Stanley
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   On 03/04/10 at 15h10 Quote      

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Hello Ninja, it looks nice, I tried a few of your past maps and this one is much better than the previous ones. It looks better and has it's own atmosphere.

Still, it's not very interesting from the strategic point of view, there's no place to hide (I looked at the minimap) and so on - everything is open and skilled computer player will have almost no problems with aiming I guess.

Also the size is the problem in my opinion - maybe you can cut it a little but make the terrain a little more interesting, make some places to hide, to fall of the edge, something like that - guess it'll improve by doing so and it'll be smaller. Also, try to compress it somehow, 20MB is waaaaay to much imo.



Edit by alzen On 03/04/10 at 15h16

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   On 03/04/10 at 18h19 Quote      

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In all wormux map, it's impossible to go out of map just by walking, so this map couldn't be included. In fact it's too big (pixels) in my mind...

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   On 03/04/10 at 18h20 Quote      

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sky and preview have to be jpg

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   On 03/04/10 at 19h02 Quote      

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All that is fine. I'll try and use those suggestions for a modification... And Yekcim I didn't expect this to be in the game or BMP. Just thought maybe someone could get it directly from the forum and play it if they wished. I think the reason for the 20MG file size is that for every different COLOR of pixel used, it takes more space. In the other wormux maps, the images are sometimes very large (in pixels) without taking much space. That is probably because they are painted in solid colours for the most part, if you see what I mean.

BTW, yekcim, why does the preview and sky have to be jpg? To save space? Because they show up fine, just wondering?

Thanks for comments,

NNN
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   On 03/04/10 at 19h30 Quote      

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save space yes.

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   On 03/04/10 at 19h43 Quote      

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Is 3.5 MB any better? :d
Miner's Mayhem No_2.zip

@Alzen- I'm working on putting some mine cross ties, beams, shovels and stuff- it will make it more complex and 'easy to hide' in.



Edit by NinjaNumberNine On 03/04/10 at 19h44
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   On 03/05/10 at 14h39 Quote      

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"Miner's Mayhem No_2" is in extra map.

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   On 03/05/10 at 15h15 Quote      

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Thanks, I certainly wasn't expecting that! Also I still am working on the foreground, I am adding shovels and pickaxes, as mentioned... (pelles, pioches, poutres)

NNN
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Christopher L. Stanley
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   On 03/05/10 at 16h29 Quote      

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So i will update when you need to...

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   On 03/06/10 at 14h44 Quote      

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Hmm, 2nd version isn't very different but it's smaller of course - that's good. It's also good you'll work on it, make it look better and offering more interesting gameplay, good decision.

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RssCommunity » [Map] Miner's Mayhem (unfortunately the map is big file, 20MB total)  

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