I just had this happen 3 times in a row with different players on both servers. As soon as the game loads, I see "WRONG TEAM" and the game ends (I see no other teams on the map):
Code TEXT :
Code TEXT :
o Network initialization [Thread 0x48900b70 (LWP 19703) exited] Unnamed (cmd16.fsffrance.org) just connected [New Thread 0x49a00b70 (LWP 19704)] Unnamed (217.191.101-84.rev.gaoland.net) just connected Fouad (212.28.228.49) just connected Game mode: File ./data/game_mode/classic_objects.xml does not exist, use the default one instead. o Initialisation o Initialise map o Ground initialization... done o Initialise teams o Initialise sounds o Waiting for remote players Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team! Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team! Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team! - client disconnected: Android, Foofz (cmd16.fsffrance.org) Android, Foofz (cmd16.fsffrance.org) just disconnected you are alone! [Thread 0x49a00b70 (LWP 19704) exited] [ Starting a new game ] [Music] Unable to find profile o MSG: And the winner is...
And again, it seems everytime there's more than 2 players it does this.
Code TEXT :
And again:
Code TEXT :
Edit by lordjj On 04/21/11 at 22h19
Code TEXT :
Omar Makki (dsl-213-204-72-235.terra.net.lb) just connected
famille delzescaux (mon75-8-82-230-81-116.fbx.proxad.net) just connected
famille delzescaux (mon75-8-82-230-81-116.fbx.proxad.net) just disconnected
Game mode: File ./data/game_mode/classic_objects.xml does not exist, use the default one instead.
o Initialisation
o Initialise map
o Ground initialization... done
o Initialise teams
o Initialise sounds
o Waiting for remote players
famille delzescaux (mon75-8-82-230-81-116.fbx.proxad.net) just connected
famille delzescaux (mon75-8-82-230-81-116.fbx.proxad.net) just disconnected
Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team!
Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team!
Error initializing network: Client cmd16.fsffrance.org does not agree with you!! - Wrong team!
- client disconnected: Foofz, Makki (cmd16.fsffrance.org)
Foofz, Makki (cmd16.fsffrance.org) just disconnected
you are alone!
[Thread 0x49a00b70 (LWP 19857) exited]
[ Starting a new game ]
[Music] Unable to find profile
o MSG: And the winner is...
^C
Program received signal SIGINT, Interrupt.
0x4001d422 in __kernel_vsyscall ()
(gdb) bt
#0 0x4001d422 in __kernel_vsyscall ()
#1 0x405e4ce6 in nanosleep () from /lib/tls/i686/cmov/libc.so.6
#2 0x4012c147 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0
#3 0x080bb184 in Question::Ask (this=0xbfffed78, onKeyUp=true)
at gui/question.cpp:153
#4 0x0807cba3 in Game::MessageEndOfGame (this=0x4a5de428) at game/game.cpp:770
#5 0x0807f64f in Game::Run (this=0x4a5de428) at game/game.cpp:750
#6 0x08080eba in Game::Start (this=0x4a5de428, bench=false)
at game/game.cpp:389
#7 0x0812c788 in NetworkMenu::signal_ok (this=0xbffff02c)
at menu/network_menu.cpp:315
#8 0x08122d12 in Menu::mouse_ok (this=0xbffff02c) at menu/menu.cpp:210
#9 0x08120a2d in Menu::BasicOnClickUp (this=0xbffff02c, mousePosition=...)
at menu/menu.cpp:227
#10 0x08120c15 in Menu::HandleEvent (this=0xbffff02c, evnt=...)
at menu/menu.cpp:407
#11 0x08128d1c in NetworkMenu::HandleEvent (this=0xbffff02c, evnt=...)
at menu/network_menu.cpp:470
#12 0x08120e24 in Menu::HandleEvents (this=0xbffff02c) at menu/menu.cpp:431
#13 0x081219ce in Menu::Run (this=0xbffff02c, skip_menu=false)
at menu/menu.cpp:464
#14 0x08128426 in NetworkConnectionMenu::signal_ok (this=0xbffff330)
at menu/network_connection_menu.cpp:601
And again:
Code TEXT :
o Network initialization [Thread 0x4787db70 (LWP 20469) exited] Unnamed (cmd16.fsffrance.org) just connected [New Thread 0x48674b70 (LWP 20478)] gaspard (tru75-2-82-67-204-172.fbx.proxad.net) just disconnected gaspard (tru75-2-82-67-204-172.fbx.proxad.net) just connected include/action_handler.cpp:542: Missed assertion "player". o Initialisation o Initialise map o Ground initialization... done o Initialise teams o Initialise sounds o Waiting for remote players 4 : Waiting for people over the network Wrong team! Wrong team! - client disconnected: Makki, gaspard (cmd16.fsffrance.org) Makki, gaspard (cmd16.fsffrance.org) just disconnected you are alone! [Thread 0x48674b70 (LWP 20478) exited] [ Starting a new game ] [Music] Unable to find profile o MSG: And the winner is...
Edit by lordjj On 04/21/11 at 22h19
I have indeed found a problem with more than 2 clients. This is now corrected, but I'm unsure of when this will be available in a fixed version.
____________________
Whenever reporting a problem, please report the following information:
Whenever reporting a problem, please report the following information:
- Environment: Windows (XP/2000/Vista/Seven/...), Linux (Ubuntu Karmic/Mandriva/...), ...
- Context of the game: network/local game, normal/blitz mode, what you were doing, ...
- Frequency and reproducibility: crashes after 5 minutes of play, only after some action ...
I have a different problem.
I am running under ubuntu 9.04 (I know it's outdated).
I already installed warmux-11.01 from sources (./configure; make) a while back ago, following your advice on what packages to preinstall sdl support.
Today I installed warmux-11.04 (./configure; make ; sudo make install). I did not delete 11.01.
I then noticed all my "worms" and their guns look weird when they face left. The elements that compose a "worm": head, eyes, body, legs, gun get displayed right facing but using offsets for the "worm" facing left
.
I was wondering if anybody ran into this problem before, and if there is an equivalent to make clean I can use in my source and try a clean rebuild.
Quotation:
I am running under ubuntu 9.04 (I know it's outdated).
I already installed warmux-11.01 from sources (./configure; make) a while back ago, following your advice on what packages to preinstall sdl support.
Today I installed warmux-11.04 (./configure; make ; sudo make install). I did not delete 11.01.
I then noticed all my "worms" and their guns look weird when they face left. The elements that compose a "worm": head, eyes, body, legs, gun get displayed right facing but using offsets for the "worm" facing left
.I was wondering if anybody ran into this problem before, and if there is an equivalent to make clean I can use in my source and try a clean rebuild.
Quotation:
gabi@gabi-linux:~/games/warmux-11.04-install$ ./configure
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking target system type... i686-pc-linux-gnu
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... gawk
checking whether make sets $(MAKE)... yes
checking whether NLS is requested... yes
checking for msgfmt... /usr/bin/msgfmt
checking for gmsgfmt... /usr/bin/msgfmt
checking for xgettext... /usr/bin/xgettext
checking for msgmerge... /usr/bin/msgmerge
checking for style of include used by make... GNU
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking dependency style of gcc... gcc3
checking for ld used by GCC... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for shared library run path origin... done
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for CFPreferencesCopyAppValue... no
checking for CFLocaleCopyCurrent... no
checking for GNU gettext in libc... yes
checking whether to use NLS... yes
checking where the gettext function comes from... libc
checking whether make sets $(MAKE)... (cached) yes
checking for gcc... (cached) gcc
checking whether we are using the GNU C compiler... (cached) yes
checking whether gcc accepts -g... (cached) yes
checking for gcc option to accept ISO C89... (cached) none needed
checking dependency style of gcc... (cached) gcc3
checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking dependency style of g++... gcc3
checking how to run the C preprocessor... gcc -E
checking for ranlib... ranlib
checking for strip... strip
checking for windres... no
checking for g++... yes
checking CXXFLAGS for maximum warnings... -Wall
configure: WARNING: Building of servers is disabled. If you want build the index and servers, please use configure with this option : --enable-servers
checking gcc version... 4.3.3
checking for sdl-config... /usr/bin/sdl-config
checking for SDL - version >= 1.2.6... yes
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking X11/Xlib.h usability... yes
checking X11/Xlib.h presence... yes
checking for X11/Xlib.h... yes
checking for XOpenDisplay in -lX11... yes
checking for pkg-config... /usr/bin/pkg-config
checking pkg-config is at least version 0.9.0... yes
checking for LIBXML2... yes
checking for LIBPNG... yes
configure: WARNING: fribidi is disabled. If you want bi-directional text rendering, please use configure with this option : --enable-fribidi
checking for rotozoomSurfaceXY in -lSDL_gfx... yes
checking SDL_rotozoom.h usability... yes
checking SDL_rotozoom.h presence... yes
checking for SDL_rotozoom.h... yes
checking for gawk... (cached) gawk
checking for curl-config... /usr/bin/curl-config
checking for the version of libcurl... 7.18.2
checking for libcurl >= version 7.0... yes
checking whether libcurl is usable... yes
checking for curl_free... yes
checking for IMG_Load in -lSDL_image... yes
checking for Mix_OpenAudio in -lSDL_mixer... yes
checking for TTF_OpenFont in -lSDL_ttf... yes
checking for SDLNet_Init in -lSDL_net... yes
checking for dirent.h that defines DIR... yes
checking for library containing opendir... none required
checking for ANSI C header files... (cached) yes
configure: creating ./config.status
config.status: creating Makefile
config.status: creating data/Makefile
config.status: creating src/Makefile
config.status: creating lib/Makefile
config.status: creating lib/fixedpoint/Makefile
config.status: creating lib/warmux/Makefile
config.status: creating po/Makefile
config.status: creating lib/warmux-server/Makefile
config.status: creating doc/Makefile
config.status: creating tools/Makefile
config.status: creating tools/list_games/Makefile
config.status: creating tools/servers/Makefile
config.status: creating tools/servers/game_server/Makefile
config.status: creating tools/servers/index_server/Makefile
config.status: creating lib/warmux/include/config_autotools.h
config.status: executing po-directories commands
config.status: executing depfiles commands
***********************************************************
Configuration complete
* Game data will be installed into /usr/local/share/warmux/
* Game locale will be installed into /usr/local/share/locale
* Font file will be ${DATADIR}/font/Ubuntu-R.ttf
* [Optional] DEBUG : no
* [Optional] LOGGING feature : no
* [Optional] Bi-directional rendering (fribidi) : no
* [Optional] Internationalisation (gettext) : yes
* [Optional] Index and game servers : no
***********************************************************
Execute make to compile then execute make install to install...
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking target system type... i686-pc-linux-gnu
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... gawk
checking whether make sets $(MAKE)... yes
checking whether NLS is requested... yes
checking for msgfmt... /usr/bin/msgfmt
checking for gmsgfmt... /usr/bin/msgfmt
checking for xgettext... /usr/bin/xgettext
checking for msgmerge... /usr/bin/msgmerge
checking for style of include used by make... GNU
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking dependency style of gcc... gcc3
checking for ld used by GCC... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for shared library run path origin... done
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for CFPreferencesCopyAppValue... no
checking for CFLocaleCopyCurrent... no
checking for GNU gettext in libc... yes
checking whether to use NLS... yes
checking where the gettext function comes from... libc
checking whether make sets $(MAKE)... (cached) yes
checking for gcc... (cached) gcc
checking whether we are using the GNU C compiler... (cached) yes
checking whether gcc accepts -g... (cached) yes
checking for gcc option to accept ISO C89... (cached) none needed
checking dependency style of gcc... (cached) gcc3
checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking dependency style of g++... gcc3
checking how to run the C preprocessor... gcc -E
checking for ranlib... ranlib
checking for strip... strip
checking for windres... no
checking for g++... yes
checking CXXFLAGS for maximum warnings... -Wall
configure: WARNING: Building of servers is disabled. If you want build the index and servers, please use configure with this option : --enable-servers
checking gcc version... 4.3.3
checking for sdl-config... /usr/bin/sdl-config
checking for SDL - version >= 1.2.6... yes
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking X11/Xlib.h usability... yes
checking X11/Xlib.h presence... yes
checking for X11/Xlib.h... yes
checking for XOpenDisplay in -lX11... yes
checking for pkg-config... /usr/bin/pkg-config
checking pkg-config is at least version 0.9.0... yes
checking for LIBXML2... yes
checking for LIBPNG... yes
configure: WARNING: fribidi is disabled. If you want bi-directional text rendering, please use configure with this option : --enable-fribidi
checking for rotozoomSurfaceXY in -lSDL_gfx... yes
checking SDL_rotozoom.h usability... yes
checking SDL_rotozoom.h presence... yes
checking for SDL_rotozoom.h... yes
checking for gawk... (cached) gawk
checking for curl-config... /usr/bin/curl-config
checking for the version of libcurl... 7.18.2
checking for libcurl >= version 7.0... yes
checking whether libcurl is usable... yes
checking for curl_free... yes
checking for IMG_Load in -lSDL_image... yes
checking for Mix_OpenAudio in -lSDL_mixer... yes
checking for TTF_OpenFont in -lSDL_ttf... yes
checking for SDLNet_Init in -lSDL_net... yes
checking for dirent.h that defines DIR... yes
checking for library containing opendir... none required
checking for ANSI C header files... (cached) yes
configure: creating ./config.status
config.status: creating Makefile
config.status: creating data/Makefile
config.status: creating src/Makefile
config.status: creating lib/Makefile
config.status: creating lib/fixedpoint/Makefile
config.status: creating lib/warmux/Makefile
config.status: creating po/Makefile
config.status: creating lib/warmux-server/Makefile
config.status: creating doc/Makefile
config.status: creating tools/Makefile
config.status: creating tools/list_games/Makefile
config.status: creating tools/servers/Makefile
config.status: creating tools/servers/game_server/Makefile
config.status: creating tools/servers/index_server/Makefile
config.status: creating lib/warmux/include/config_autotools.h
config.status: executing po-directories commands
config.status: executing depfiles commands
***********************************************************
Configuration complete
* Game data will be installed into /usr/local/share/warmux/
* Game locale will be installed into /usr/local/share/locale
* Font file will be ${DATADIR}/font/Ubuntu-R.ttf
* [Optional] DEBUG : no
* [Optional] LOGGING feature : no
* [Optional] Bi-directional rendering (fribidi) : no
* [Optional] Internationalisation (gettext) : yes
* [Optional] Index and game servers : no
***********************************************************
Execute make to compile then execute make install to install...
boy3dfx:
This is due to buggy sdl_gfx. You should try to install latest sdl_gfx from source http://www.ferzkopp.net/joomla/content/view/19/14/
I have a different problem.
I am running under ubuntu 9.04 (I know it's outdated).
I already installed warmux-11.01 from sources (./configure; make) a while back ago, following your advice on what packages to preinstall sdl support.
Today I installed warmux-11.04 (./configure; make ; sudo make install). I did not delete 11.01.
I then noticed all my "worms" and their guns look weird when they face left. The elements that compose a "worm": head, eyes, body, legs, gun get displayed right facing but using offsets for the "worm" facing left
.
I was wondering if anybody ran into this problem before, and if there is an equivalent to make clean I can use in my source and try a clean rebuild.
I am running under ubuntu 9.04 (I know it's outdated).
I already installed warmux-11.01 from sources (./configure; make) a while back ago, following your advice on what packages to preinstall sdl support.
Today I installed warmux-11.04 (./configure; make ; sudo make install). I did not delete 11.01.
I then noticed all my "worms" and their guns look weird when they face left. The elements that compose a "worm": head, eyes, body, legs, gun get displayed right facing but using offsets for the "worm" facing left
.I was wondering if anybody ran into this problem before, and if there is an equivalent to make clean I can use in my source and try a clean rebuild.
This is due to buggy sdl_gfx. You should try to install latest sdl_gfx from source http://www.ferzkopp.net/joomla/content/view/19/14/
In case you are again bitten by the problem, don't hesitate to bump this:
https://bugs.launchpad.net/ubuntu/+source/sdlgfx/+bug/676799
Please note I have found a new big issue: when playing online, make sure your opponents have the exact same list of teams. No local team added by hand, no team coming from before 11.01 (like ooo and nupik).
Seeing how bigger solving this issue on the code is, I have postponed the release of a newer version.
https://bugs.launchpad.net/ubuntu/+source/sdlgfx/+bug/676799
Please note I have found a new big issue: when playing online, make sure your opponents have the exact same list of teams. No local team added by hand, no team coming from before 11.01 (like ooo and nupik).
Seeing how bigger solving this issue on the code is, I have postponed the release of a newer version.
____________________
Whenever reporting a problem, please report the following information:
Whenever reporting a problem, please report the following information:
- Environment: Windows (XP/2000/Vista/Seven/...), Linux (Ubuntu Karmic/Mandriva/...), ...
- Context of the game: network/local game, normal/blitz mode, what you were doing, ...
- Frequency and reproducibility: crashes after 5 minutes of play, only after some action ...
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