• General discussions in English » Restrict Weapons/Place Characters Allow only certain weapons on maps and/or place characters
Hi All!
I started playin' WarMUX a few weeks ago with a comrade and what should I say?
We have a great time, we laugh a lot. The game is great.
We've started creating some maps for us of places we both know - which increases the fun.
Now we do have the following questions (I read the FAQs and the tutorial on creating maps and I did a search on the forum, but maybe I'm just missing something):
One last question, which is a more generel one:
When I play in single player mode, the AI seems quite strong. No matter what the "wind" is like, these little rockers ALWAYS hit mit with ther rockets and grenades. Is there a way to adjust the AI's strength?
Thank you and have a nice day!
I started playin' WarMUX a few weeks ago with a comrade and what should I say?
We have a great time, we laugh a lot. The game is great.
We've started creating some maps for us of places we both know - which increases the fun.
Now we do have the following questions (I read the FAQs and the tutorial on creating maps and I did a search on the forum, but maybe I'm just missing something):
- Is it possible to restrict certain weapons? For example: we both love the granades and rocket launchers and hardly use some of the "special weapons". I know: we both could agree on just avoid the others and only use weapons we both agree on, but what if we want to play with some other friends? Therefore I'd find it useful to allow/disallow certain weapons.
- Is it possible to place the characters on certain positions? I guess not, since this would presume a fixed number of characters and players. But it could be a funny game mode it think.
One last question, which is a more generel one:
When I play in single player mode, the AI seems quite strong. No matter what the "wind" is like, these little rockers ALWAYS hit mit with ther rockets and grenades. Is there a way to adjust the AI's strength?
Thank you and have a nice day!
peterDrei:
Thanks for the kind words. It's nice to hear people playing among themselves, as we don't really know the popularity of our game.
Citation:
[*]Is it possible to restrict certain weapons? For example: we both love the granades and rocket launchers and hardly use some of the "special weapons". I know: we both could agree on just avoid the others and only use weapons we both agree on, but what if we want to play with some other friends? Therefore I'd find it useful to allow/disallow certain weapons.
This is the second time I see this request, so it's probably time to act upon it. The obvious user-friendly solution is the task I have just created.
On the other hand, you can already hand edit the existing files, with the problem that it will overwrite them (so reverting to the old settings require restoring the modified files from a backup).
What you want to do is editing data/game_mode/classic.xml (in the WarMUX install folder under Windows, in <prefix>share/warmux under Linux). As far as I know, only the game master (ie the one creating the game) needs to have the file modified, as it is sent over network otherwise.
The things to edit in that file are the "<nb_ammo>" lines for each weapon to disable. You should easily understand that after that text string, you should replace the current value with 0. I'm not sure, but you should also set the "<drop_probability>" to 0.
That should do it.
Citation:
[*]Is it possible to place the characters on certain positions? I guess not, since this would presume a fixed number of characters and players. But it could be a funny game mode it think.
Unfortunately not, as it would depend on the map. This is not a must-have feature either in my eyes, so it probably doesn't justify the amount of work on my side.
Citation:
Current version doesn't. I just recently introduced some randomness in it, but I haven't yet hooked the level of randomness to the game interface.
Hi All!
I started playin' WarMUX a few weeks ago with a comrade and what should I say?
We have a great time, we laugh a lot. The game is great.
I started playin' WarMUX a few weeks ago with a comrade and what should I say?
We have a great time, we laugh a lot. The game is great.
Thanks for the kind words. It's nice to hear people playing among themselves, as we don't really know the popularity of our game.
Citation:
[*]Is it possible to restrict certain weapons? For example: we both love the granades and rocket launchers and hardly use some of the "special weapons". I know: we both could agree on just avoid the others and only use weapons we both agree on, but what if we want to play with some other friends? Therefore I'd find it useful to allow/disallow certain weapons.
This is the second time I see this request, so it's probably time to act upon it. The obvious user-friendly solution is the task I have just created.
On the other hand, you can already hand edit the existing files, with the problem that it will overwrite them (so reverting to the old settings require restoring the modified files from a backup).
What you want to do is editing data/game_mode/classic.xml (in the WarMUX install folder under Windows, in <prefix>share/warmux under Linux). As far as I know, only the game master (ie the one creating the game) needs to have the file modified, as it is sent over network otherwise.
The things to edit in that file are the "<nb_ammo>" lines for each weapon to disable. You should easily understand that after that text string, you should replace the current value with 0. I'm not sure, but you should also set the "<drop_probability>" to 0.
That should do it.
Citation:
[*]Is it possible to place the characters on certain positions? I guess not, since this would presume a fixed number of characters and players. But it could be a funny game mode it think.
Unfortunately not, as it would depend on the map. This is not a must-have feature either in my eyes, so it probably doesn't justify the amount of work on my side.
Citation:
When I play in single player mode, the AI seems quite strong. No matter what the "wind" is like, these little rockers ALWAYS hit mit with ther rockets and grenades. Is there a way to adjust the AI's strength?
Current version doesn't. I just recently introduced some randomness in it, but I haven't yet hooked the level of randomness to the game interface.
____________________
Whenever reporting a problem, please report the following information:
Whenever reporting a problem, please report the following information:
- Environment: Windows (XP/2000/Vista/Seven/...), Linux (Ubuntu Karmic/Mandriva/...), ...
- Context of the game: network/local game, normal/blitz mode, what you were doing, ...
- Frequency and reproducibility: crashes after 5 minutes of play, only after some action ...
I have checked: personal game modes are in fact added to the list, but they must be in the game_mode folder as I instructed earlier. So, you already have all you need.
____________________
Whenever reporting a problem, please report the following information:
Whenever reporting a problem, please report the following information:
- Environment: Windows (XP/2000/Vista/Seven/...), Linux (Ubuntu Karmic/Mandriva/...), ...
- Context of the game: network/local game, normal/blitz mode, what you were doing, ...
- Frequency and reproducibility: crashes after 5 minutes of play, only after some action ...
Quotation:
Quotation:
Thanks a lot - this is all we need so far!
The next battles will be quite interesting!
On the other hand, you can already hand edit the existing files, with the problem that it will overwrite them (so reverting to the old settings require restoring the modified files from a backup).
What you want to do is editing data/game_mode/classic.xml (in the WarMUX install folder under Windows, in <prefix>share/warmux under Linux). As far as I know, only the game master (ie the one creating the game) needs to have the file modified, as it is sent over network otherwise.
The things to edit in that file are the "<nb_ammo>" lines for each weapon to disable. You should easily understand that after that text string, you should replace the current value with 0. I'm not sure, but you should also set the "<drop_probability>" to 0.
That should do it.
What you want to do is editing data/game_mode/classic.xml (in the WarMUX install folder under Windows, in <prefix>share/warmux under Linux). As far as I know, only the game master (ie the one creating the game) needs to have the file modified, as it is sent over network otherwise.
The things to edit in that file are the "<nb_ammo>" lines for each weapon to disable. You should easily understand that after that text string, you should replace the current value with 0. I'm not sure, but you should also set the "<drop_probability>" to 0.
That should do it.
Quotation:
I have checked: personal game modes are in fact added to the list, but they must be in the game_mode folder as I instructed earlier. So, you already have all you need.
Thanks a lot - this is all we need so far!
The next battles will be quite interesting!
• General discussions in English » Restrict Weapons/Place Characters Allow only certain weapons on maps and/or place characters
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