WarMUX is out, at long last, in its first version, 11.01!It's a massive change for us (a lot of things under the hood have changed), and for you the end user (speed, bugs and devices to play it)!
Here is a more complete changelog:
- Name and numbering (year.month) change!
- Android port
- Symbian^3 port (number of characters/teams subject to memory constraint)
- More toonesque than ever characters! Cuteness not considered a weapon
- New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed "urban heights"
- Increased number of teams playable in a single game to 8
- Massive memory optimizations, and 16 bits-per-pixel rendering
- Massive speed optimization allowing better gameplay
- Help is now much richer; please help us translate it even more!
- Widget in options menu to edit keybindings
- Kinetic scrolling to browse the map
- Traditional in-game toolbar clickable, click wind indicator to display touch controls!
- Improved minimap: now displays boxes, can be resized through keyboard shortcuts, can be clicked to move around faster
- Custom teams
- Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall
The release will be progressive, and we expect a lot from your feedback as we know the room for improvement, in particular in gameplay for the mobile devices, is large.
Updated 4.2: Symbian support is now extended to S60v5 phones too.
Update 25/03: Mac OSX package network problems were fixed, please grab the new version!
yekcim
On: 01/21/11


