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From Wormux

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Contents

Presentation

War is declared !

Have the mascots of your favorite free software programs battle in the Wormux arena. Using dynamite, grenades, baseball bats and other bazookas,... exterminate your opponent in a funny 2D cartoon style environment.

Each player (2 minimum on the same PC or network game with 0.8 version) controls the team of his choice (penguin, gnu, firefox, wilber,...) and must destroy his adversary using exotic weapons.

Although some strategy is required to win, Wormux is pre-eminently a "convivial mass murder" game where, turn by turn, each member of each team attempts to inflict the most damage to his opponents.

At the beginning of the game each player has a team made up of characters (default is 6) which look like a Free Software mascot. (For instance: 6 Tux and 6 Nupik in a 2 players game). Characters are scattered randomly on a 2 dimensional map much like a platform game such as in the old (but good ;-) Mario or Sonic.

Each turn you play, your goal is to damage the opposing team(s), using the weapon of your choice and the ground cleverly (falling hurts, characters do not know how to swim, going out of the map kills, ...). A turn is made up of one player getting to control a character from his team for a limited amount of time (default is 60 seconds). Each character can move and use one weapon per turn. After a turn ends, the next player gets to take a turn, and so on.

You win the game when your team is the only one with at least one character alive.

Start a game

Main Menu:

Accueil

Click on "Play" to access the game menu:

Menu


Wormux is a multi-player game, so there must be 2, 3, or 4 players on the same computer. You can set how many players will play by increasing or decreasing the number of teams.
Nb of team


Skins Each player controls a team which aims to destroy opposing teams. Each team is composed of 2 to 10 characters (default is 6). It's not mandatory to have same number of characters on each team. You can change the number of characters each team has in order to balance stronger and weaker players. You can also choose the mascot which you are going to play by right or left click on the pictures of the mascot, as well as enter your nickname for the team in the box labeled "Head Commander".


The battle area is a Map. There are lots of maps with many styles, choose the one you prefer! Some maps contain water on the bottom that characters can fall into (and die), while others contain a roof which blocks certain weapons such as the Air Strike. Map


Mode Wormux is played turn by turn, and all players use the same keyboard and mouse on their turn. By default, a turn is 60 seconds, you can change this value by right/left clicking on the number or with the mouse-wheel. In the same way you can change the amount of energy each character starts with. The last option, "scroll on border" allows you to move the camera when the cursor is near from the border of the screen. If you turn this off, the camera move can be controlled by pressing down the middle/mouse-wheel button and moving the mouse.

Press enter or click on ok to begin the game!


Play!

you When the game begins a character is selected at random and marked with a jumping arrow on top of it. This is the active character. The player whose team this character is on must now control it in order to damage the opposing team(s). You can move the character with the right and left arrows keys, jump to fly over obstacles (Enter, BackSpace or B). By doing this you can move closer to a far away enemy, protect yourself by moving your character out of harm's way, and just generally move around. If you wish you were controlling a different character on your team, you can select another pressing Tab or simply clicking on the one you want. You can only do this before you have made your first move this turn, however.


To choose your weapon, right click and select a weapon from the menu. weapons


Ninja Rope
Jetpack
Parachute
Teleportation
Low Gravity
Moving where you want is sometimes difficult because of the ground, you can try the ninja rope, the jetpack, the parachute, the teleportation device, or the low gravity machine to move further.


Moving is not enough to destroy your enemy, you must choose weapon to fight. There are numerous weapons which are all different in terms of usability, range, damage power. Most weapons are shot by pressing the Space key. The longer you hold the Space key, the faster and farther they fly. Other weapons are shot by left clicking on the place where you wish to hit. Some weapons need to to be aimed at the enemy by the up and down arrows keys. You can slow down how fast the character aims while pressing up / down by holding Shift as you aim. Weapons such as the grenade have a settable fuse which lets you choose how long (in seconds) it takes for them to explode after you fire them. This can be changed by pressing the number keys 1 to 5.


Camera

Sometimes the camera doesn't show the area of the map you wish to look at, you can control where it shows with the following keys:

  • To center the camera on the active character, press C.
  • To manually move the camera, move the mouse cursor while pressing down Ctrl or the mouse middle / mousewheel button.
  • To manually move the camera if the option "Scroll on border" is turned on, simply move your mouse cursor near edge of the screen in the direction you want the camera to go.


Additional info

This info relates to the upcoming 0.8 version and is not yet refined.

  • Network games are now possible!
    • You can host (server) or join (client) through a specific menu
    • For this to work, you should configure your router/firewall so that port 3826/tcp is opened
    • Also a bit experimental is the server list: if a network game is created to be available on internet, then it will register on an index server. A specific menu in the network menu lists such games, because the game queries this server about the avalaible games
  • Computer players and Artificial Intelligence
    • This a beta feature targeted for 0.9 (which is still far away), and therefore DONT expect much from it
    • Simply enter AI-stupid as the name of a player
    • It is unlikely bugs, strange behaviours or stupid actions will get fixed until Wormux project gets serious on this, so bug reports related to Artificial Intelligence will probably be obsolete by the time they are looked at.

Useful keys

  • Tab : Changes your active character (before you move him)
  • Enter : Jump
  • B : Jump backwards
  • Backspace : High jump
  • C / Middle click : Center camera to your active character
  • F9 : Show / hide the interface
  • F10 : toggle fullscreen / windowed mode
  • Esc : Exit the game (needs confirmation)
  • Shift : smaller modification to the aim angle, smaller step when walking
  • M : Show / hide the mini-map